i love how even in the pv for the opening theme with all the effort they put into drawing unnecessarily tiny detail in the hair and super shiny special effects, THEY STILL CAN’T DRAW A SINGLE FACE THAT ISN’T COMPLETELY FUCKED UP
how did they manage this. is there literally not a single person in the animation staff that can draw. absolutely incredible
… Aaaand here’s a good example of my earlier complaint about “exaggerating the issues”, from the same person who said that they simply decided not to draw both eyes in a scene. I admit I’m not an art expert, but nothing jumps out at me as particularly “wrong” with this picture, especially when you compare it to Naoko’s art style, which does tend to have issues with super-pointy chins and “under-drawn” noses.
buddy, if you can’t see a single thing wrong with this picture, to say you’re not an art expert would be a severe underestimation
let me break it down for you. because i actually hate this image that much, and hey, i have the time, so why not:
first, let us trace over the eyes, the most instantly jarring aspect of this picture. if you’re STILL not seeing the problem with them, allow me to flip one so that they match, and then place them one on top of the other.
HOLY SHIT, THEY DON’T REMOTELY LOOK LIKE THEY BELONG TO THE SAME PERSON???
but wait, that’s not all! drawing symmetry lines over her face will make even MORE mistakes noticeable!
holy shit, not a single part of her is drawn the way it should be. even though she’s facing us in full frontal view, her nose is drawn as if her face is turned slightly to our left, and her poor mouth is apparently trying to escape even farther to the left than that. seriously, facial features are supposed to LINE UP, this is some basic ass shit and they can’t even do that? even the moon on her forehead is symmetrical AND lopsided, and her ears aren’t close to the same size, with one of them sticking out considerably more while also being taller. what.
and setting the facial symmetry issue aside for a second — what the FUCK is up with her neck/shoulders area? why do her shoulders curve in at this completely nonsensical sharp angle, while her neck juts out so unnaturally that it looks like a 5 year old’s drawing of a tree growing out the ground?
by taking one half of the image and flipping it and redrawing those awful, awful shoulders, we end up with this result, which is actually — hey, pretty decent, while actually following some basic rules of balance and human proportions:
how hard would it have fucking been, animators? how fucking hard?